Project Spark in 2018

So what can we expect for Project Spark fans in 2018? This will be an interesting year for hobby game creators with the imminent release of PS4's game creation title "Dreams". I expect a lot of Project Spark fans with a Playstation will buy this game, but dont let that stop you from using Project... Continue Reading →

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Dragon Passage

Type: Assembly Brain Level: not in gallery Pages: 1 Description: When a lever is pulled the dragons skeleton head opens with special effects and sound. Used as a doorway. Kode Lever (power attached to jaw) WHEN [interacted] DO [toggle][has power] WHEN [started to][has power] DO [Dragon jaw][boolvar:open][equals][true] ...WHEN DO [pop brain] // stops the lever... Continue Reading →

Bump Player – Pick up me

Type: Prop Brain Level: not in gallery Pages: 1 Description:  Found in the key brain of the Locked Door assembly. This will put an object into a players inventory when they bump into it. It will also turn on the spot (similar to the coin). Kode WHEN DO [turn][quickly] WHEN [started to][bump][player] ...WHEN DO [play... Continue Reading →

Locked Door

Type: Assembly Brain Level: not in gallery Pages: 1 Description: This door will open if the player has a particular key in their inventory. Kode Door Brain WHEN [detect][player] ...WHEN [not][it][inventory][contains][iwp:Door key] .../...WHEN DO [display][above][it][text:Find the key] WHEN [once][it][inventory][contains][iwp:Door key] ...WHEN DO [power on] ...WHEN DO [play fx][fx: Sparkle-large]

Manual Door

Type: Prop Brain Level: not in gallery Pages: 1 Description: This door opens when interacted with then closes automatically after 5 seconds Kode WHEN [not][ has power] ...WHEN [interacted][ DO [power on] WHEN [has power] ...WheN [countdown timer][5] DO [power off]

Disco Ball

Type: Prop Brain Level: not in gallery Pages: 1 Description: Found in the Disco Ball. This rotates the ball, creates a sparkle effect and plays music. Kode WHEN DO [yaw][0.5] WHEN DO [play fx][fx:Sparkle] WHEN DO [distance to][player][less than][10] DO [play sound][Music Conker Dance Loop] Alterations Instead of just having the music play only when... Continue Reading →

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