Weapons
Basic
Changing weapon sounds by LadylexUK
Basic Tutorials on Weapons and Ammo by LadylexUK
Portal gun (pick up objects) by Seris Taclys
Sheathing and equipping weapons by Seris Taclys
Explosives by Mescad
Remapping buttons to individual weapon attacks by Mescad
Creating Custom weapons by Mescad
Exploding Arrows by Mescad
Controlling how far a projectile can travel by LadylexUK
Timing, amount and longevity of fireballs by LadylexUK
Explosive barrel with a delay fuse by LadylexUK
Assigning damage based on the weapon by LadylexUK
Homing projectiles by EvangelicPort5
Basic Tutorials about Grenades by LadylexUK
Dual Wielding Pistols by StringierKhan4
Controller vibration by LadylexUK
Intermediate
Assigning damage by weapon by LadylexUK
Recharging missile burst weapon by Seris Taclys
Autonomous attacking drone by Seris Taclys
Homing projectiles by Seris Taclys
Shooter Scoring by Seris Taclys
Custom guns and properties by Seris Taclys
Ammo reduction, reloading, and storing ammo by Mescad
Wearing swords when not equipped by Mescad
Terrain destroying projectiles by Mescad
Rocket launchers, Shot Guns, Gravity Guns (Education Stream) by Project Spark
Weapon Durability by Mescad
Area Damage by Mescad
Stuck Arrows by Mescad
RPG #13 Ice Spell by Project Spark
Fiery Sword with Damage over time by LadylexUK
Bullet time and world pace by killenjoke
Limited Ammo and Ammo Drops by LadylexUK
Emergency Ammo Crate by LadylexUK
Fire arrows by LadylexUK
Firework cannon by Malletspace
Rolling Axe Weapon by HadOne2Many
Telekinesis and thrown swords by LadylexUK
Bubble weapon by LadylexUK
Grenades, C4 and Flashbangs (Ghost Recon) by LadylexUK
Custom weapons (flaming sword) by MrDivineRapture
Arrows and Platforms by LadylexUK
Combat
Basic
Bosses: Easy AI by Seris Taclys
Attack in place without moving by Seris Taclys
Bosses: Teleportation attack and multi directional shooting by Seris Taclys
Bosses: Phases (Changing/evolving skills) by Seris Taclys
Tracking Kill Counts by Mescad
Combo Moves by Mescad
Preventing multiple in-air attacks by Mescad
Selecting Targets by Mescad
Display Damage to Enemy by Mescad
Target lock by Mescad
Charged attacks by Mescad
Damage over Time by Mescad
Enemy only attacks under certain conditions by LadylexUK
Slam attack by InvisibleDoogey
Simple Kill Score System by LadylexUK
Blood Splatter Effect on Weapon and Player by HadOne2Many
Attack Damage to Health by LadylexUK
Koding Konversation: Casting spells towards a target
Intermediate
Improved combat and multi button combos by Seris Taclys
Destiny-style supercharge by Seris Taclys
Fighter game – finishing moves by Mescad
Terrain deforming pound attack by Mescad
Turn Based Combat by Mescad
RPG Battle encounter by Mescad
Set up a cooldown bar by Arty
Head Shots by LadylexUK
Ground Attack by HadOne2Many
Charged Projectile Attacks with Mana Bar by HadOne2Many
Koding Konversation: Turn based battles (JRPG)
Weapon Type and Enemy Damage by LadylexUK
Advanced/Expert
Turn Based Combat by Seris Taclys
Koding Konversation: Sword wielding wolf
Koding Konversation: Health and Damage Scaling
Koding Konversation: Pokemon battle/capture system
Shields
Basic
Shield Mechanics by Mescad
Energy Shield by Mescad