Ice and Sliding Players

By LadylexUK There was an enquiry how to create a sliding on ice effect that is seen in Undertale. When the player hits an icy patch they are slid forward to the end of it. We have various icy paints we can use to prettify our worlds but our players do not act as if... Continue Reading →

Koding Konversation: Inverted Movement Controls

This was a conversation posted to Project Spark forum and recovered by The Wayback Machine. This was discussed on the forum and two solutions were put forward. The conversation got so argumentative and unpleasant¬† I am not going to post it here. Lucid Stew's solution WHEN [left stick] DO [in direction][left stick] seemed to work,... Continue Reading →

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