KOVIR Rebel

Type: Enemy brain Level: not in gallery Pages: 1 Description: Found in the KOVIR Rebel model. SImilar to the standard enemy brain. Kode WHEN [once] DO [team][equals][team 2] ...WHEN DO [objvar:my weapon][equals][equip][prop:KOVIR Laser sword] WHEN [enemies][objects closer than][20] DO ...WHEN [countdown timer][1][loop] DO [objvar: my enemy][equals][it] WHEN [not][objvar:my enemy][is dead] DO [move][toward][objvar:my enemy][min distance][2] ...WHEN... Continue Reading →

Enemy – Drone

Type: Enemy Brain Level: not in gallery Pages: 1 Description: Found in the KO:VIR Attack Drone model. Has a melee and ranged attack. Kode WHEN [once] ...WHEN DO [#pause attack][equals][3] ...WHEN DO [team][equals][team 2] WHEN [not][has power] ...WHEN [enemies][objects closer than][20][or][hit by attack] .../...WHEN DO [power on] .../...WHEN DO [objvar:my enemy][equals][it] .../...WHEN DO [play fx][fx:Block... Continue Reading →

Toad Brain

Type: Animal Brain Level: not in gallery Pages: 2 Description: Found in the Horned Toad model. Similar to the wandering animal brain. Kode page 1 @Wander WHEN [countdown timer][2][hold time][4][loop] DO [move][at speed][0.2] WHEN [countdown timer][2][loop] DO [#turn direction][equals][random number][1][to][2][as integer] WHEN [countdown timer][random number][5][to][10][as integer][loop] DO [play sound][Animal Horned Toad] WHEN [moving] ...WHEN [duration... Continue Reading →

Dragon – Enemy

Type: Animal Brain Level: not in gallery Pages:1 Description: Found in the Dragon character model. This character shoots fireballs from its mouth as well as a melee attack which involves a swing of the head. Kode WHEN [once] DO [team][equals][team 2] ...WHEN DO [#melee distance][equals][8][multiplied by][scale] ...WHEN DO [#ranged distance][equals][20][multiplied by][scale] // this sets the... Continue Reading →

Crow

Type: Animal Brain Level: not in gallery Pages: 2 Description: Found in the crow character. When a player approaches a crow it will fly away, and after 10 seconds (and out of sight) it will be destroyed. Kode page 1 @Idle and Takeoff WHEN [until][detect][player] ...WHEN [countdown][5][loop] DO [play sound][sound:Animal Crow Call Single] WHEN [after][detect][player]... Continue Reading →

Birdy

Type: Allies brain Level: not in gallery Pages: 2 Description: Found in the Birdy Character. Very basic talking character that does not walk about. Kode page 1 @Wander WHEN [once] DO [team][equals][team 1] WHEN [interacted][by][player] ...WHEN DO [switch page][page:@Talk] page 2 @Talk WHEN [page entered] DO [emote][emote:Talk] WHEN DO [say][icon:Comic say][text: Whatsa?Uh.Who...] WHEN DO [turn][toward][player]... Continue Reading →

Follower – Astrotech

Type: Allies brain Level: not in gallery Pages: 1 Description: Found in the Astro Explorer- Male Character model. Armed with an astro pistol and with the ability to fly, this is a variation of the Follower Ranged brain. Kode WHEN [once] DO [equip][prop:Astro Blaster] …WHEN DO [team][equals][team 1] …WHEN [after][objects closer than][5][player][allies] DO [objvar:my leader][equals][it] …/…WHEN [duration timer][3]... Continue Reading →

Astro Miner Melee

Type: NPC brain Level: not in gallery Pages: 1 Description: Found in the Astro Miner Male Character. A variation of the Follower Melee brain (only line 2 is different). Kode WHEN [once] ...WHEN DO  [equip][Astro Pickaxe] …WHEN DO [team][equals][team 1]Determines that the player is an ally and offers help WHEN [after][objects closer than][5][player][allies] DO [objvar:my... Continue Reading →

Astro Marine

Type: Allies brain Level: not in gallery Pages: 1 Description: Found in the Astro Marine Character. A variation of the Follower - Ranged brain. Kode WHEN  [once] DO [team][equals][team 1] ...WHEN DO [objvar:my weapon][equals] [equip][prop:Laser Rifle Heavy] WHEN [after][objects closer than][5][player][allies] DO [objvar:my leader][equals][it] ...WHEN [started to] DO [emote][mad] …WHEN [duration timer][2] DO [say][text:Armed and... Continue Reading →

Follower – Astro Explorer

Type: Allies brain Level: not in gallery Pages: 1 Description: Found in the Astro Explorer- Female Character model. Armed with an astro pistol and with the ability to fly, this is a variation of the Follower Ranged brain. Kode WHEN [once] DO ...WHEN DO [equip][prop:Astro Pistol] …WHEN DO [team][equals][team 1] …WHEN [after][objects closer than][5][player][allies] DO... Continue Reading →

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