Zombie Brain

Type: Enemy brain Level: not in gallery Pages: 1 Description: Found in the Zombie Male character model. A variation on the Zombie Melee found in the female zombies. The Zombie vomits up sludge as well as create zombies out of the enemies it has killed. Kode WHEN [once] DO [team][equals][team 3] Attacking kode WHEN [enemies][nearest... Continue Reading →

Enemy Brain – Yeti

Type: Enemy brain Level: not in gallery Pages: 2 Description: Found in the Yeti Character model. This character has a melee attack, and if it's enemy is within a set distance for 5 seconds it will start its freeze blast attack See Debuff-Freezing. Kode page 1 @Seek & Attack WHEN [once] DO [team][equals][team 3] ...WHEN... Continue Reading →

Void Corruptor

Type: Enemy brain Level: not in gallery Pages: 1 Description: Found in the Void Corruptor Model. This brain gives the enemy a melee and ground pound attack. It also has a health bar. Kode WHEN [once] DO [team][equals][team 2] ...WHEN DO [max health][equals][350] ...WHEN DO [health][equals][max health] ...WHEN DO [ground speed][equals][ground speed][multiplied by][0.7] ...WHEN DO... Continue Reading →

Enemy – Enrage

Type: Enemy brain Level: not in gallery Pages: 2 Description: Found in the Troll Character model. This enemy character will melee the player. After 7 seconds of detecting the player the troll will become enraged and will increase in size and launch a heavy attack. After 7 seconds of this they will shrink and return... Continue Reading →

Tediz SMG

Type: Enemy brain Level:not in gallery Pages: 1 Description: Found in the Tediz Character model. Shoots an SMG gun Kode WHEN [once] DO [team][equals][team 2] WHEN [once] DO [objvar:my weapon][equals][equip][prop:cartoon SMG] WHEN [enemies][nearest bject][or][player][neutrals][nearest object] DO [objvar:my enemy][equals][it] WHEN [is ally with][objvar:my enemy] DO [objvar:my enemy][equals][nothing] WHEN [distance][objvar:my enemy][less than][22] ...WHEN DO [turn][toward][objvar:my enemy][quickly] WHEN... Continue Reading →

Royal King/ Royal Queen

Type: Allies brain Level: not in gallery Pages: 2 Description: Found in the Royal King character model. The NPC is part of the player's team but is not a follower. The Royal Queen brain is a variation on this. Changes are Line 1 cut Line 6 addition of [with windup] Line 7 pause attack between... Continue Reading →

Mining Drone

Type: NPC brain Level: not in gallery Pages: 1 Description:  Found in the Mining Drone Character model. A follower character that fires blue plasma balls at the enemy.When not attacking the mining drone mines (removes terrain)and produces  Kodite Crystals. Kode WHEN [not has power] ...WHEN [interacted] DO [power on] .../...WHEN DO [objvar:target][equals][it] .../...WHEN DO [play... Continue Reading →

Reviving Enemy

Type: Enemy brain Level: not in gallery Pages: 1 Description: Found in the Kodian Golem Brain. This melee enemy cannot be killed completely. After 5 seconds it will revive. See alterations for limited revival amounts. Kode WHEN [once] ...WHEN DO [team][equals][team 2] ...WHEN DO [detroy after death][equals][false] WHEN [enemies][nearest object][or][player][neutrals][nearest object] DO [objvar:my enemy][equals][it] WHEN... Continue Reading →

Wandering Key

Type: NPC Brain Level: not in gallery Pages: 2 Description: Found in the Key character.A variation of the Wandering Animal brain. Kode page 1 @Wander WHEN [countdown timer][2][hold time][4][loop] DO [move][at speed][0.15 WHEN [countdown timer][2][loop] DO [numvar:turn direction][equals][random number][1][to][2][as integer] WHEN [moving] …WHEN [duration timer][2][loop] …/…WHEN #turn direction][equal to][1] DO [turn][in direction][right][slowly] …/…WHEN [#turn direction][equal... Continue Reading →

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