Type: Assembly Brain
Level: not in gallery
Pages: 1
Description: A weapons rack that when the payer interacts with it produces a single randomized weapon.
Kode
- WHEN [interacted] DO [#weapon][equals][random number][as integer][1][to][4]
- …WHEN DO [vectorvar:spawn weapon][equals][position][plus][(][forward][multiplied by][2][)][plus][world up]
- …WHEN [#weapon][equals][1] DO [create][prop:Archers bow][at position][vectorvar:spawn weapon]
- …WHEN [#weapon][equals][2] DO [create][prop:Knights Warrior Axe][at position][vectorvar:spawn weapon]
- …WHEN [#weapon][equals][3] DO [create][prop:Knights Warrior Shield][at position][vectorvar:spawn weapon]
- …WHEN [#weapon][equals][4] DO [create][prop:Knights Warrior Sword][at position][vectorvar:spawn weapon]
- …WHEN DO [play fx][Poof][at position][vectorvar:spawn weapon]
- …WHEN [for each of][attachments] DO [destroy][it]
- …WHEN DO [deactivate brain][me]