should track socket

should track socket


Kode wheel segment Camera
Style Modifier
Modifies 1st person camera, look at target, fixed camera, follow camera, boom camera
Primarily WHEN/DO DO


Used with a camera to create movement as the player moves. Creates an effect similar to physically attaching a camera gizmo to a socket in that it moves when the socket moves. Most commonly applied to the head socket to create a bouncy walking camera view in 1st person. Needs to be paired with the [target socket] and a socket name, or [from socket] and a socket name.

Example code

WHEN DO [1st person camera][should track socket][from socket][head]

WHEN DO [fixed camera][should track socket][target socket][hand]

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