Assemblies E

  • Earth Item Display (27 props, 1 character, Earth Item Display, Melee Weapon Shockwave)
  • Enemy – Bandit Fighter (6 props, 1 character, Fighter)
  • Enemy – Bandit Fodder (8 props, 1 character, Fodder)
  • Enemy – Bandit Rogue (7 props, 1 character, Rogue)
  • Enemy – Bandit Scrapper ( 9 props, 1 character, Bandit Scavenger)1
  • Enemy – Bandit Shooter ( Ranger)
  • Enemy – Corrupted Beserker (22 props, 1 character, Mutated Goblin Anti Melee)1
  • Enemy – Corrupted Chieftain (83 props, 1 character, Void King Goblin)
  • Enemy – Corrupted Defender (28 props, 1 character, Corrupted)1
  • Enemy – Corrupted Fighter (28 props, 1 character, Corrupted Fighter)1
  • Enemy Corrupted Scavenger (14 props, 1 character, Goblin Scavenger)1
  • Enemy – Corrupted Scrapper (19 props, 1 character, Mutated Goblin Anti Range)1
  • Enemy – Goblin Boomer (6 props, 1 character, Boomer)
  • Enemy – Goblin Fighter (6 props, 1 character, Goblin Fighter)
  • Enemy – Goblin Fodder (5 props + 3 created, 1 character, Fodder)
  • Enemy – Goblin Scrapper (5 props +3 created,1 character, Goblin Scavenger)1
  • Enemy – Goblin Tank (7 props, 1 character, Goblin Tank)2
  • Enemy – Infected Boomer (33 props +7 created, 1 character, Boomer)1
  • Enemy – Infected Fighter (24 props, 1 character, Infected)1
  • Enemy – Infected Scavenger (15 props, 1 character, Goblin Scavenger)1
  • Enemy – Infected Scrapper  (15 props, 1 character, unnamed brain)1
  • Enemy – Infected Tank (20 props, 1 character, Tank)1
  • Enemy – Necromancer (9 props, +15 created, 1 character +3, Necromancer)
  • Enemy – Void Marauder (18 props, 1 character, Melee Enemy)1
  • Enemy – Void Seeker (9 props, 1 character, unnamed brain)1
  • Enemy – Void Seer (25 props, 1 character, Seer)1
  • Enemy – Void Smasher (13 props +4 created, 1 character, Melee Enemy)1
  • Enemy – Zombie Bomber (16 props, 1 character, Zombie Bomber)3
  • Enemy – Zombie Fighter (10 props, 1 character, Zombie Fighter)
  • Enemy – Zombie Runner (5 props, 1 character, Fighter)
  • Enemy – Zombie Sprayer (10 props, 1 character, Zombie Sprayer)
  • Enemy – Zombie Walker (5 props, 1 character, Fodder)

  1. These brains use multibrain extensively, and the brains they reference are not in the gallery. It means that although you can use them, you cannot alter them or see their kode to understand how they work. As a result I will not be writing these out (Apart from the first one I came across).
  2. This brain does not appear to work correctly and the Goblin does not engage with the enemy. I have tried debugging but this is a complex brain of many pages and I could not get it to work.
  3. Looks pretty strange. Zombie rises into the air after rising from the ground. It moves towards player then drops a bomb. Presumably it was built to do this, but looks like a mistake.

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