|Kode wheel segment||Positioning|
|Pre-made brains that use it||Unknown|
Positioning > World Relative Directions
Normally used on the DO side when determining the facing vectors of an object.
Appears as a folder on the WHEN side. I do not know how they are used in this position. EXPLANATION NEEDED
The tiles use the 4 cardinal compass directions
- world up
- world down
The up and down tiles determines what the world regards is up or down. You can turn an object upside down by setting its up vector to the world down vector for example. You can create an object turned towards a compass direction.
WHEN [once] DO [up][=][world down]
WHEN [once] DO [create][door][toward][east]