Kode wheel segment Objects/Equipment
Style Specialised
Modifiers  from socket / to inventory
Primarily WHEN/DO DO
Pre-made brains that use it Not known

Objects >Equipment > unequip


This tile is used to unequip an object. If you specify an object that is not currently equipped to unequip, it will unequip all equipped items in both hands (weapon, object and/or shield). An unequipped object will act as dropped. Change this with modifiers.

Example Code

WHEN [once] DO [unequip][sword]


from socket: The sockets used for equipment are: left forearm, right hand. You can specify to unequip from one of these two sockets

WHEN [once] DO [unequip][from socket][left forearm]

to inventory: instead of dropping the object you can move the object from being visible on the player to being held in that player’s inventory. The object is not destroyed, but added to the inventory set of the player.

Other Uses


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