throw limit
Details
Kode wheel segment | Combat/Combat Properties/Throw |
Style | Number variable |
Modifiers | None |
Primarily WHEN/DO | Both |
Pre-made brains that use it | Unknown |
Combat > Combat Properties >Throw > throw limit
Description
This tile is a number variable. It determines how many objects thrown using a [throw] tile can exist at any one time.
Example Code
WHEN [once] DO [throw limit][=][100]
or
WHEN [throw limit][=][100] DO [throw lifetime][=][1]
Modifiers
None
Other Uses
None