|Kode wheel segment||Combat/Combat Properties/Throw|
|Pre-made brains that use it||Unknown|
Combat > Combat Properties > Throw > throw lifetime
This tile is a number variable. It determines how many seconds the object thrown using a [throw] tile lasts if it does not hit anything (if it is set to destroy on impact).
WHEN [once] DO [throw lifetime][=]
WHEN [throw lifetime][=] DO [throw speed][=]