them
Details
Kode wheel segment | Objects |
Style | Object set |
Modifiers | None |
Primarily WHEN/DO | Both |
Pre-made brains that use it | None |
Objects >them
Description
This tile references objects that are determined on the WHEN side of the kode line. Similar to the [it] tile except for multiple objects rather than one.
Example Code
WHEN [detect][enemies] DO [them][highlight][red]
Modifiers
None
Other Uses
None