targetable
Details
Kode wheel segment | Combat/Combat Properties/Melee |
Style | Boolean variable |
Modifiers | None |
Primarily WHEN/DO | Both |
Pre-made brains that use it | Unknown |
Combat > Combat Properties > Melee> targetable
Description
This tile is a Boolean variable. It determines whether an object can be targeted by an attacker. If false, it will prevent any other character from using targeting on it.
Example Code
WHEN [targetable] DO [max health][=][500]
or
WHEN [once] DO [targetable][=][true]
Modifiers
None
Other Uses
None