targetable

targetable

targetable

Details

Kode wheel segment Combat/Combat Properties/Melee
Style Boolean variable
Modifiers None
Primarily WHEN/DO Both
Pre-made brains that use it Unknown

Combat >  Combat Properties > Melee> targetable

Description

This tile is a Boolean variable. It determines whether an object can be targeted by an attacker. If false, it will prevent any other character from using targeting on it.

Example Code

WHEN [targetable] DO [max health][=][500]

or

WHEN [once] DO [targetable][=][true]

Modifiers

None

Other Uses

None

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