|Kode wheel segment||Combat/Combat Properties/Shoot|
|Pre-made brains that use it||Unknown|
Combat > Combat Properties > Shoot > shoot lifetime
This tile is a number variable. It determines how many seconds the projectile fired using a [shoot] tile lasts if it does not hit anything (if it is set to destroy on impact).
WHEN [once] DO [shoot lifetime][=]
WHEN [shoot lifetime][=] DO [shoot speed][=]