|Kode wheel segment||Combat/Combat Properties/Shoot|
|Pre-made brains that use it||Unknown|
Combat > Combat Properties > Shoot > shoot damage
This tile is a number variable. It determines how much damage is caused by the projectile fired using a [shoot] tile.
WHEN [once] DO [shoot damage][=]
Can be changed as part of a levelling system or to create one-hit kills at a certain point.