|Kode wheel segment||Brains/Multibrain|
|Modifiers||to channel /to slot|
|Pre-made brains that use it||Unknown|
Brains > Multibrain > remove brain
This tile is used to remove a brain from the current one. Used without channels and slots this will remove the contents of another brain that has been added with add brain.
Can also be used with Channel and slot modifiers.
WHEN [interacted] DO [remove brain][IWP:logic cube][channel][controls][slot]
WHEN [interacted] DO [add brain][Bobbing object]
to channel: Paired with a number or text variable. This specifies which channel the brain will be put. Best used with a slot reference as well.
to slot: Paired with a number or text variable. This specifies which slot the brain will be put. Best used with a channel reference as well.
meter gallery/text box gallery/Camera Editors: Bug?
Can be used to add new controls in a levelling system. Remember this is adding lines of kode to your existing brain not replacing them.