projectiles
Details
Kode wheel segment | Combat |
Style | Object set |
Modifiers | None |
Primarily WHEN/DO | Both |
Pre-made brains that use it | Unknown |
Combat > projectiles
Description
This tile is an object set. It contains all the projectiles that the object has fired and are not yet destroyed. Not sure of an application for this.
Example Code
WHEN DO [display][projectiles][count][above]
Modifiers
None
Other Uses
None