pick up
Details
Kode wheel segment | Objects/Inventory |
Style | Specialised |
Modifiers | None |
Primarily WHEN/DO | DO |
Pre-made brains that use it | Not known |
Objects >Inventory > pick up
Description
You use this tile to pick up an object during the game, normally used with the interacted tile. This will remove the object from the world without destroying it. The object is added to the inventory set of the object that picked it up.
Example Code
WHEN [interacted] DO [it][pick up][me]
Modifiers
None
Other Uses
None