once
Details
Kode wheel segment | Timing and Logic |
Style | Specialised |
Modifiers | None |
Primarily WHEN/DO | WHEN |
Pre-made brains that use it | Multiple |
Timing and Logic> once
Description
This tile runs the DO side, or any child lines, at the first frame when the WHEN side is true, but only once. When you want an event to occur once in the game – such as the creation of a boss, you use this tile. Otherwise, you can use the started to tile. It is used a lot for setting the opening parameters for a game. For example to set the score to zero, or equip a weapon to a NPC. Be careful using the once tile, especially if you have looping code to create multiple enemies, or if a button press reveals some text. If you use once, it is literally so that the action happens once only. A button press with a once will not happen when you press the button a second time.
Example Code
WHEN [once] DO [equip][rangers bow]
Modifiers
None