no longer

no longer

nolonger

Details

Kode wheel segment Timing and Logic
Style Specialised
Modifiers None
Primarily WHEN/DO WHEN
Pre-made brains that use it unknown

Timing and Logic> no longer

Description

This tile runs the DO side, or any child lines, at the first frame when the WHEN side is false. You use this when you want a single frame action to occur at the ending of  a continuous state, rather than keep repeating. It is the same as started to, except it is true when the WHEN side is false. It is not as common as the started to tile.

In our score example. If the score falls to be less than 100 the sword is unequipped.

 

Example Code

WHEN [score][greater than][100] DO

…WHEN DO [hologram][green]

…WHEN [started to] DO [equip][sword]

…WHEN [no longer] DO [unequip][sword]

 

Modifiers

 

None

Other Uses

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