|Kode wheel segment||Timing and Logic|
|Pre-made brains that use it||unknown|
Timing and Logic> no longer
This tile runs the DO side, or any child lines, at the first frame when the WHEN side is false. You use this when you want a single frame action to occur at the ending of a continuous state, rather than keep repeating. It is the same as started to, except it is true when the WHEN side is false. It is not as common as the started to tile.
In our score example. If the score falls to be less than 100 the sword is unequipped.
WHEN [score][greater than] DO
…WHEN DO [hologram][green]
…WHEN [started to] DO [equip][sword]
…WHEN [no longer] DO [unequip][sword]