medium damage

medium damage

mediumdamage

Details

Kode wheel segment Combat/Combat Properties/Melee
Style Number variable
Modifiers None
Primarily WHEN/DO DO
Pre-made brains that use it Unknown

Combat >  Combat Properties > Melee > medium damage

Description

This tile is a number variable. It determines how much damage is caused by a medium attack.

Example Code

WHEN [once] DO [=][20]

Modifiers

None

Other Uses

When used in a levelling system you can alter the damage of each attack type as the player progresses using the math tiles or just setting a different number per level

WHEN [numvar:level][=][1] DO [=][10]

WHEN [numvar:level][=][2] DO [=][15]

or

WHEN DO [=][10][multiplied by][numvar:level]

Comments are closed.

Powered by WordPress.com.

Up ↑

%d bloggers like this: