me
Details
Kode wheel segment | Objects |
Style | Object variable |
Modifiers | None |
Primarily WHEN/DO | Both |
Pre-made brains that use it | None |
Objects >me
Description
This tile refers to the object brain that contains the kode. Not all calls to action require a me, but it does not hurt to add it to your kode for ease of understanding. For example
WHEN DO [destroy]
works exactly the same as
WHEN DO [destroy][me]
However, when reviewing your kode, the second line is instantly understandable, while the previous line could possibly be affected by lines above.
Example Code
WHEN [interacted] DO [it][pick up][me]
Modifiers
None
Other Uses
None