max health

max health



Kode wheel segment Combat/Combat Properties/Health and Defences
Style Number variable
Modifiers None
Primarily WHEN/DO Both
Pre-made brains that use it Unknown

Combat >  Combat Properties > Health and Defences > max health


This tile is a number variable. It determines the maximum number a player’s health can go to. Used when healing a player to full health. Can be changed as part of a levelling system. Can be manipulated with the math tiles.

Example Code

WHEN [numvar:level][=][2] DO [max health][=][200]



Other Uses

You can change the max health in the brain properties menu. By default the starting health will match the max health unless you change it.


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