is shield

is shield

block

Details

Kode wheel segment Objects/Equipment
Style Boolean variable
Modifiers  None
Primarily WHEN/DO WHEN
Pre-made brains that use it Unknown

Objects >Equipment > is shield

Description

This tile is Boolean variable. It determines whether an object is a shield.

Example Code

WHEN [for each of][equipment] DO

…WHEN [it][is melee weapon] DO [it][highlight][blue]

…WHEN [it][is ranged weapon] DO [it][highlight][red]

…WHEN [it][is shield] DO [it][highlight][green]

Modifiers

None

Other Uses

None

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