is in terrain
Details
Kode wheel segment | Movement/Movement Events |
Style | Boolean |
Modifiers | None |
Primarily WHEN/DO | WHEN |
Pre-made brains that use it | Unknown |
Movement> Movement Events > is in terrain
Description
This tile is a query only Boolean variable. It determines whether an object is fully engulfed in terrain. Objects partially engulfed will not register as true.
Example Code
WHEN [is in terrain] DO [play sound][alarm][everywhere]
Modifiers
None
Other Uses
None