|Kode wheel segment||Multiplayer Properties|
|Pre-made brains that use it||Unknown|
Multiplayer> Multiplayer Properties > is connected
This tile is determines if a player is connected to the game in a multiplayer session.
FURTHER EXPLANATION NEEDED
WHEN [player 1][is connected] DO [display][text:connected][above]
Note: I could not get this to work in a single player session. So I dont know if this works or not.