is connected
Details
Kode wheel segment | Multiplayer Properties |
Style | Specialised |
Modifiers | None |
Primarily WHEN/DO | Both |
Pre-made brains that use it | Unknown |
Multiplayer> Multiplayer Properties > is connected
Description
This tile is determines if a player is connected to the game in a multiplayer session.
FURTHER EXPLANATION NEEDED
Example Code
WHEN [player 1][is connected] DO [display][text:connected][above]
Note: I could not get this to work in a single player session. So I dont know if this works or not.
Modifiers
None
Other Uses
None