is connected

is connected

isconnected

Details

Kode wheel segment Multiplayer Properties
Style Specialised
Modifiers  None
Primarily WHEN/DO Both
Pre-made brains that use it Unknown

Multiplayer> Multiplayer Properties > is connected

Description

This tile is determines if a player is connected to the game in a multiplayer session.

FURTHER EXPLANATION NEEDED

Example Code

WHEN [player 1][is connected] DO [display][text:connected][above]

Note: I could not get this to work in a single player session. So I dont know if this works or not.

Modifiers

None

Other Uses

 

None

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