in hit reaction

in hit reaction

lighthitreaction

Details

Kode wheel segment Combat/Combat Events
Style Boolean variable
Modifiers None
Primarily WHEN/DO WHEN
Pre-made brains that use it Unknown

Combat >  Combat Events > in hit reaction

Description

This tile is a read only Boolean variable. It determines whether a character is currently doing a hit reaction animation . You cannot set this tile.

Example Code

WHEN [in hit reaction] DO [invulnerable][=][true]

…WHEN [else] DO [invulnerable][=][false]

Modifiers

None

Other Uses

None

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