in hit reaction
Details
Kode wheel segment | Combat/Combat Events |
Style | Boolean variable |
Modifiers | None |
Primarily WHEN/DO | WHEN |
Pre-made brains that use it | Unknown |
Combat > Combat Events > in hit reaction
Description
This tile is a read only Boolean variable. It determines whether a character is currently doing a hit reaction animation . You cannot set this tile.
Example Code
WHEN [in hit reaction] DO [invulnerable][=][true]
…WHEN [else] DO [invulnerable][=][false]
Modifiers
None
Other Uses
None