immortal

immortal

invulnerable

Details

Kode wheel segment Combat/Combat Properties/Health and Defences
Style Boolean variable
Modifiers None
Primarily WHEN/DO Both
Pre-made brains that use it Unknown

Combat >  Combat Properties > Health and Defences > immortal

Description

This tile is a Boolean variable. It determines whether the character will die when its health gets to 0. Enemies will still attack the character, the player will react to the attacks and display a hit flash, and their health value will be affected, but when it gets to 0 the player will not die.

Example Code

WHEN [once] DO [immortal][=][true]

or

WHEN [immortal][and][health][<=][0] DO [hologram]

Modifiers

None

Other Uses

None

Comments are closed.

Powered by WordPress.com.

Up ↑

%d bloggers like this: