|Kode wheel segment||Timing and Logic|
|Pre-made brains that use it||unknown|
Timing and Logic> ignore line
By putting this tile an the beginnng of a WHEN side of a kode line, it, and any child lines will not run. Used primarily for debugging your kode, or trying out different things without having to delete kode. So for example you could be considering two different options for displaying the score. Kode both options and put the ignore tile on one of them, test, then remove the ignore tile and put it on the other and test. Choose which one you prefer and delete the option you no longer need.
WHEN [ignore line][interacted]
…WHEN [not][has power] DO [power on]
Neither of these lines of kode will run. You will not be able to interact with this object.