height
Details
Kode wheel segment | Appearance |
Style | Number variable (query only) |
Modifiers | None |
Primarily WHEN/DO | DO |
Pre-made brains that use it | Unknown |
Appearance >height
Description
This tile determines the height of an object. It does not set it. Only used on the WHEN side of the brain.
Example code
WHEN [height][>][2] DO [hologram]
Modifiers
None
Other Uses
When using shrink or grow on an object this can be used to create an action when the object is at a certain height. It can also be used to determine objects of a certain height in a set of objects and filter them or apply some kode to them.
WHEN [for each of][all objects]
…WHEN [it][height][>][2] DO [objset:tall objects][incremented by][it]