health
Details
Kode wheel segment | Combat |
Style | Number variable |
Modifiers | None |
Primarily WHEN/DO | Both |
Pre-made brains that use it | Unknown |
Combat > health
Description
This tile holds the number of health points your character or object has. Health is reduced when the character is attacked. When health reaches 0 the object will die, and will play its death animation. You can set or query or apply mathematics to this variable.
Example Code
WHEN DO [display][health][above]
Modifiers
None
Other Uses
None