ground speed

ground speed

groundspeed

Details

Kode wheel segment Movement/Movement Properties
Style Number variable
Modifiers  None
Primarily WHEN/DO Both
Pre-made brains that use it Unknown

Movement> Movement Properties > ground speed

Description

This is a number variable tile. It controls the animation and speed a character will walk/run while on ground or on a prop. The default of a 3rd person adventurer is a ground speed of 6.6

Example Code

 

WHEN [ground speed][equal to][4] DO [highlight][red]

or

WHEN [once] DO [ground speed][=][3]

Modifiers

None

Other Uses

For a dash option in a character try:

WHEN [left stick] DO [move]
…WHEN [left stick button]
…/…WHEN [duration timer][3] DO [ground speed][equals][12]
…/…WHEN [else] DO [ground speed][equals][6.6]

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