ground speed
Details
Kode wheel segment | Movement/Movement Properties |
Style | Number variable |
Modifiers | None |
Primarily WHEN/DO | Both |
Pre-made brains that use it | Unknown |
Movement> Movement Properties > ground speed
Description
This is a number variable tile. It controls the animation and speed a character will walk/run while on ground or on a prop. The default of a 3rd person adventurer is a ground speed of 6.6
Example Code
WHEN [ground speed][equal to][4] DO [highlight][red]
or
WHEN [once] DO [ground speed][=][3]
Modifiers
None
Other Uses
For a dash option in a character try:
WHEN [left stick] DO [move]
…WHEN [left stick button]
…/…WHEN [duration timer][3] DO [ground speed][equals][12]
…/…WHEN [else] DO [ground speed][equals][6.6]