|Kode wheel segment||Movement/Movement Properties|
|Pre-made brains that use it||Unknown|
Movement> Movement Properties > ground acceleration
This is a number variable tile. It controls the animation and speed a character will accelerate while on ground or on a prop. A faster acceleration than ground speed will cause the character to start faster then slow, and vice versa.
WHEN [ground acceleration][equal to] DO [highlight][red]
WHEN [once] DO [ground acceleration][=]