ground acceleration

ground acceleration

groundacceleration

Details

Kode wheel segment Movement/Movement Properties
Style Number variable
Modifiers  None
Primarily WHEN/DO Both
Pre-made brains that use it Unknown

Movement> Movement Properties > ground acceleration

Description

This is a number variable tile. It controls the animation and speed a character will accelerate while on ground or on a prop. A faster acceleration than ground speed will cause the character to start faster then slow, and vice versa.

Example Code

 

WHEN [ground acceleration][equal to][4] DO [highlight][red]

or

WHEN [once] DO [ground acceleration][=][3]

Modifiers

None

Other Uses

None

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