fall

fall

fall

Details

Kode wheel segment Movement
Style Action
Modifiers  None
Primarily WHEN/DO DO
Pre-made brains that use it Unknown

Movement > fall

Description

This tile will cause a tumbling or character object to fall if it is flying.

Example Code

This will create a player who flies or walks, based on a right bumper switch.

WHEN [Right bumper][pressed] DO [fall]

…WHEN DO [toggle][boolvar:flying]

WHEN [boolvar:flying] DO

…WHEN [left stick] DO [move][with flying]

…WHEN [else] DO [move]

Modifiers

 

None

Other Uses

None

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