equipped
Details
Kode wheel segment | Objects/Equipment |
Style | Boolean variable |
Modifiers | None |
Primarily WHEN/DO | WHEN |
Pre-made brains that use it | Weapons |
Objects >Equipment > equipped
Description
This tile is Boolean variable. It determines whether an object is currently equipped.
Example Code
WHEN [not][equipped] DO
…WHEN [interacted] DO [it][equip][me]
WHEN [equipped] DO [power on]
Modifiers
Other Uses
None