|Kode wheel segment||Objects/Equipment|
|Pre-made brains that use it||Not known|
Objects >Equipment > equip
This tile is used to equip an object. Equipping places the object (unless it is a shield) in the character’s right hand. (In experiments with objects other than characters, the equip position appeared to be the same as the create position). If the object is recognised as a weapon, attack and shoot commands while equipped will alter depending on the nature of the weapon. Shield objects are equipped in the left hand. You cannot currently equip a weapon to the left hand or a shield to the right.
WHEN [once] DO [equip][sword]