Directions sub menu

(various)

directions

Details

Kode wheel segment Positioning
Style Vector variable
Modifiers None
Primarily WHEN/DO Both
Pre-made brains that use it Unknown

Positioning > directions

Description

These tiles identify the facing vector of an object. An object can be facing in any of 6 directions. You can reset the directions of an object using these tiles. For example, if you wanted the object to appear upside down you could use

WHEN [once] DO [up][=][world down]

You can also set it using other object’s position vectors

WHEN [once] [left][=][IWP:sign][right]

right,up,forward,left,down,backward

dir-rightdir-updir-forward

dir-leftdir-downdir-backward

Example Code

 

WHEN [interacted] DO [it][center][=][IWP:logic cube][center]

Modifiers

None

Other Uses

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