|Kode wheel segment||Combat|
|Pre-made brains that use it||Unknown|
Combat > dead objects
This tile is an object set. It contains all the dead objects in the world. Dead objects are objects that have their health at 0, are not immortal, and have destroy after death turned off. You can only query this object set, not add to it.
WHEN [dead objects][count][=] DO [display][text:You killed them all][screen center]
If you turn destroy after death off on your enemies after a while the bodies could pile up. You could use this tile to destroy all the dead bodies at a certain point in the game, thus reducing the object count and processing power required.
WHEN [for each of][dead objects] DO [destroy][it]