damage hit reaction

damage hit reaction

damagehitreaction

Details

Kode wheel segment Combat/Combat Properties/Hit Reactions
Style Boolean variable
Modifiers None
Primarily WHEN/DO Both
Pre-made brains that use it Unknown

Combat >  Combat Properties > Hit Reactions > damaged hit reaction

Description

This tile is a Boolean variable. It determines whether the character will play a hit reaction when affected by the [damage] tile. Can be set to true or false, or queried on the WHEN side if it is true or false.
Note: this is different to the [with damage] tile.

Example Code

WHEN [once] DO [damage hit reaction][=][true]

or

WHEN [ranged hit reaction] DO [flash color][=][blue]

Modifiers

None

Other Uses

None

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