damage hit reaction
|Kode wheel segment||Combat/Combat Properties/Hit Reactions|
|Pre-made brains that use it||Unknown|
Combat > Combat Properties > Hit Reactions > damaged hit reaction
This tile is a Boolean variable. It determines whether the character will play a hit reaction when affected by the [damage] tile. Can be set to true or false, or queried on the WHEN side if it is true or false.
Note: this is different to the [with damage] tile.
WHEN [once] DO [damage hit reaction][=][true]
WHEN [ranged hit reaction] DO [flash color][=][blue]