crossed waypoint

crossed waypoint

crossedwaypoint

Details

Kode wheel segment Movement/Movement Events
Style Boolean
Modifiers  on path
Primarily WHEN/DO WHEN
Pre-made brains that use it Unknown

Movement> Movement Events > crossed waypoint

Description

This tile is a query only Boolean variable. It determines whether an object has passed a path waypoint while walking on a path. However I have no idea how you set what node you are referring to

EXPLANATION NEEDED

Example Code

 

 

Modifiers

on path: Paired with IWP of a path object. This determines which path is being referred to.

Other Uses

 

None

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