collide with launcher
|Kode wheel segment||Combat/Combat Properties/Health and Defences|
|Pre-made brains that use it||Unknown|
Combat > Combat Properties > Health and Defences > collide with launcher
This tile is a Boolean variable. It determines whether any projectiles that are thrown or shot can damage the character that fired/threw them. Would be useful set to true if your bullets had ricochet settings for example. Set using this tile, all thrown or fired projectiles will be affected, or you could use as a modifier for the [shoot] or [throw] tiles to select a specific object only.
WHEN [once] DO [collide with launcher][=][true]