collide with launcher

collide with launcher

shoot

Details

Kode wheel segment Combat/Combat Properties/Health and Defences
Style Boolean variable
Modifiers None
Primarily WHEN/DO Both
Pre-made brains that use it Unknown

Combat >  Combat Properties > Health and Defences > collide with launcher

Description

This tile is a Boolean variable. It determines whether any projectiles that are thrown or shot can damage the character that fired/threw them. Would be useful set to true if your bullets had ricochet settings for example. Set using this tile, all thrown or fired projectiles will be affected, or you could use as a modifier for the [shoot] or [throw] tiles to select a specific object only.

Example Code

WHEN [once] DO [collide with launcher][=][true]

 

Modifiers

None

Other Uses

None

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