can shoot

can shoot

canshoot

Details

Kode wheel segment Combat/Combat Properties/Shoot
Style Boolean variable
Modifiers None
Primarily WHEN/DO WHEN
Pre-made brains that use it Unknown

Combat >  Combat Properties > Shoot > can shoot

Description

This tile is a Boolean variable. It determines whether a player can shoot. Only available on the WHEN side (you cannot set it).

Example Code

 

WHEN [can shoot] DO [hologram]

Modifiers

None

Other Uses

None

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