can jump

can jump

canjump

Details

Kode wheel segment Movement/Movement Properties/Jump
Style Boolean variable
Modifiers  None
Primarily WHEN/DO Both
Pre-made brains that use it Unknown

Movement> Movement Properties > Jump > can jump

Description

This is a Boolean variable tile. It determines whether a player can jump or not. Set to false this will disable the jump controls.

Example Code

 

WHEN [can jump] DO [highlight][red]

or

WHEN [once] DO [can jump][=][false]

Modifiers

None

Other Uses

None

Comments are closed.

Website Powered by WordPress.com.

Up ↑

%d bloggers like this: