bounciness
Details
Kode wheel segment | Physics |
Style | Number Variable |
Modifiers | None |
Primarily WHEN/DO | Both |
Pre-made brains that use it | Unknown |
Physics > mass
Description
This tile allows you to set or query the bounciness of an object, so it moves like a lead brick or a basketball. You can set a number between 0 and 1. at 0 is does not bounce. At 1 it bounces and keeps momentum, so it continues to bounce. Use with tumbling objects.
Example Code
WHEN [once] DO [bounciness][=][0.7]
Modifiers
None