blocking

blocking

blocking

Details

Kode wheel segment Combat/Combat Events
Style Boolean variable
Modifiers None
Primarily WHEN/DO WHEN
Pre-made brains that use it Unknown

Combat >  Combat Events > blocking

Description

This tile is a Boolean variable. It determines when a character is blocking an attack. Can be used to affect visuals or other actions.

Example Code

This creates a force-field effect around the player

WHEN [blocking] DO [draw sphere][green]

Modifiers

None

Other Uses

None

Comments are closed.

Website Powered by WordPress.com.

Up ↑

%d bloggers like this: