blocking
Details
Kode wheel segment | Combat/Combat Events |
Style | Boolean variable |
Modifiers | None |
Primarily WHEN/DO | WHEN |
Pre-made brains that use it | Unknown |
Combat > Combat Events > blocking
Description
This tile is a Boolean variable. It determines when a character is blocking an attack. Can be used to affect visuals or other actions.
Example Code
This creates a force-field effect around the player
WHEN [blocking] DO [draw sphere][green]
Modifiers
None
Other Uses
None