attachments

attachments

attachments

Details

Kode wheel segment Objects/Attachment
Style Object set
Modifiers None
Primarily WHEN/DO WHEN
Pre-made brains that use it Unknown

Objects >Attachment > attachments

Description

This tile is an object set. The set contains all current attached objects. Equipped objects are not attached objects. You can query the set to make all objects non collidable (to prevent the collision bug) or invisible (if your character model is invisible and your attachments are intended to be part of that model).

Example Code

WHEN [for each of][attachments] DO[it] [visible][=][false]

Modifiers

 

None

Other Uses

 

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