|Kode wheel segment||Objects/Attachment|
|Pre-made brains that use it||Unknown|
Objects >Attachment > attachments
This tile is an object set. The set contains all current attached objects. Equipped objects are not attached objects. You can query the set to make all objects non collidable (to prevent the collision bug) or invisible (if your character model is invisible and your attachments are intended to be part of that model).
WHEN [for each of][attachments] DO[it] [visible][=][false]