allow quick turn
Details
Kode wheel segment | Movement/Movement Properties/Advanced movement |
Style | Boolean variable |
Modifiers | None |
Primarily WHEN/DO | Both |
Pre-made brains that use it | Unknown |
Movement> Movement Properties > Advanced Movement > allow quick turn
Description
This is a Boolean variable tile. It determines whether a character can do a quick turn.
I could not see any difference in the ability or speed of turn; either with or without the [turn][quickly] tiles, with each of the Boolean settings.
Apparently because this is only useful for the 1st person camera, and will have no effect on the player when using other camera types.
Example Code
WHEN [allow quick turn] DO [highlight][red]
or
WHEN [once] DO [allow quick turn][=][false]
Modifiers
None
Other Uses
None