allow quick turn

allow quick turn

turn

Details

Kode wheel segment Movement/Movement Properties/Advanced movement
Style Boolean variable
Modifiers  None
Primarily WHEN/DO Both
Pre-made brains that use it Unknown

Movement> Movement Properties > Advanced Movement > allow quick turn

Description

This is a Boolean variable tile. It determines whether a character can do a quick turn.

I could not see any difference in the ability or speed of turn; either with or without the [turn][quickly] tiles, with each of the Boolean settings.

Apparently because this is only useful for the 1st person camera, and will have no effect on the player when using other camera types.

Example Code

 

WHEN [allow quick turn] DO [highlight][red]

or

WHEN [once] DO [allow quick turn][=][false]

Modifiers

None

Other Uses

None

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