all visible objects
Details
Kode wheel segment | Objects |
Style | Object set |
Modifiers | None |
Primarily WHEN/DO | Both |
Pre-made brains that use it | None |
Objects >all visible objects
Description
This tile is an object set of all objects and characters in the game world (not including templated objects) that have their visible settings set to true.
Example Code
WHEN [detect][all visible objects]DO [hologram]
Modifiers
None
Other Uses
None