all visible objects

all visible objects

allvisibleobjects

Details

Kode wheel segment Objects
Style Object set
Modifiers  None
Primarily WHEN/DO Both
Pre-made brains that use it None

Objects >all visible objects

Description

This tile is an object set of all objects and characters in the game world (not including templated objects) that have their visible settings set to true.

Example Code

WHEN [detect][all visible objects]DO [hologram]

Modifiers

None

Other Uses

None

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