all objects
Details
Kode wheel segment | Objects |
Style | Object set |
Modifiers | None |
Primarily WHEN/DO | Both |
Pre-made brains that use it | None |
Objects >all objects
Description
This tile is an object set of all objects and characters in the game world (not including templated objects). You could use this to count your objects or apply effects to all your objects or destroy all your objects.
Example Code
WHEN DO [display][all objects][count][screen top right]
Modifiers
None
Other Uses
None
Project Spark Alphabet video